I graduated from The University of Washington with a BSc in Computer Science, Magna cum Laude.
I am focused on real time application engines with a special interest in computer graphics, core systems, and optimization.
My current project is a 3D game engine named Dapple after Sancho Panza's trusty donkey.
C++
Java
Python
JavaScript
C
C#
Erlang
MySQL
GLSL
Lua
Object-Oriented Design (OOD), Entity-Component-System (ECS), Model-View-Controller (MVC)
Agile Methodologies
Software Development Lifecycle (SDLC)
Secure Coding
Multi-Threading
Debugging
Unit Testing
Threat Modeling (STRIDE)
Physics Simulation
Math (Multi-variable Calculus, Linear Algebra, Statistics)
Regular Expressions
Communication
Collaboration
Problem solving
Analytical thinking
Writing clean readable code that is lowly coupled and cohesive